Silversword

I continue to have free time on my hands, this being vacation, and have added Silversword to my list of temporary game obsessions that will have to end in a matter of weeks as a busy semester ramps up. SS plays like what it is: an iOS combination of Bard’s Tale, Dragon Wars, and a Gold Box game. In other words, it is difficult, slow-paced, and excellent, rewarding both patience and persistence. My only quibbles are with the inventory system; it should expand to the whole screen and freeze time. It’s difficult enough to avoid accidentally using or dropping a rare item when you can be waylaid at nearly any time by monsters.

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